* Fixed an error appearing when typing if statements. * When parsing the last line of a string of dialogue, parser now returns an empty string instead of repeat...
* "showLinebreaksInParsedText" and "showLinebreaksInRawText" in settings now also shows carriage returns. * Adjusted timing of MarkVisited() inside of Drawstrin...
* Disabled rich text on passages in the editor window. * Added a toggle to wrap text in editor window passages to settings. * Added "lineEndStrings" to parser...
Regex is now set to a default value in settings unless overidden. Fixed typo with parameter "arg2isVariable" in Parser's Evaluate() method to "arg0isVariable";\...
* Fixed "Duplicate as new Passage" not refreshing the node window. * Error no longer appears when editing passages during play mode. * Drawstring's "passageStil...
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Welcome to the support forum for Fleece, a dialogue & text management too for Unity. Feel free to make posts and ask about features or report bugs!