Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Community

New topic
224
Topics

Recent updates

v1.13.5
* Fixed ui text disappearing when the rect transform size changes in play mode under specific circumstances. * Fixed an autoclip for periods playing a sample so...
1 file
v1.13.4
1
* Ultra shader now supports SDF Mode dropshadows & outlines, and has a separate blend parameter for this. * Temporarily removed shadow casting from Ultra and Un...
1 file
v1.13.3
* Fixed the "Middle" property on STMTextInfo not being correct if lineSpacing wasn't set to 1. This fixes an error with STMVerticalWriting. * Fixed animations n...
1 file
v1.13.2
* Fixed DrawInspector override in AutoDelayData. * Fixed icon HideFlags preventing builds from completing occasionally. The fix is some new textures and updated...
1 file
v1.13.1
1
* Fixed Render on Top not working properly. * Fixed STMCurveGenerator printing an error in builds. * Fixed icon HideFlags preventing builds from completing occa...
1 file
v1.13.0
* Autodelays have their own class now! They can have distinct rules, and be applied to characters and quads. They do not require the name of the ScriptableObjec...
1 file
v1.12.4
1
* Changes to internal Rebuild() calls to fix unexpected behaviour with calling Read() on the same frame text is rebuilt. * Fixed automatic linebreaks in Asian l...
1 file
v1.12.3
1
* Fixed Super Dropdown prefab not behaving as expected. * Fixed UI STM trying to invoke a coroutine while disabled. (Thanks, ADDADA!) * Added a "remove emoji" o...
1 file

Support for Super Text Mesh, a text tool for Unity.

View this community's rules…

Rules

I'm more than willing to help you get used to using Super Text Mesh, but make sure to give the docs a look, first! The docs have a list of features, a changelog that details small additions and changes, and at the bottom it even has a list of planned features! Feel free to request a feature, even if it's on that list though!

224 topics · Next page · Previous page · First page
Topic
Last post
Here's where I'll put additional scripts that work together with Super Text Mesh! Scripts by me: STMJumper This is a Jum...
started by KaiClavier Aug 29, 2019
936 views
No replies yet
Hey! If you're having any trouble with Super Text Mesh or want any questions answered, post about it on these forums!
started by KaiClavier Jul 09, 2016
1,253 views
No replies yet
3 replies
267 views
I want next page effect so i invoke once continue but this effect is wrong.
started by id55503 Jun 24, 2019
2 replies
271 views
Hi there! I'm having an issue getting my mask to recognize STM, probably because Unity doesn't recognize it as a UI elem...
started by ConnorVK Jun 18, 2019
2 replies
501 views
How can i get correct local position of character? my code for test: // Use this for initialization void Start () { Supe...
started by miksol May 29, 2019
8 replies
496 views
Hi! I intend to use Master Audio for my projects and I was trying to get STM to play its sounds through it. I looked int...
started by alfa995 May 31, 2019
3 replies
391 views
Hi, is there a tag that makes only the next word in a dialogue appear instantly? For now I am using <drawOrder=robot> an...
started by HenryChinaski May 27, 2019
2 replies
243 views
Hey! I'm having a couple of strange issues ith the latest STM on Unity 2019.1.2f1. The second issue seems to only happen...
started by mrtenda May 16, 2019
2 replies
331 views
Hi, I am considering to buy Super Text Mesh. A quick search lead me to this report on the Unity Issue Tracker website. S...
started by HenryChinaski May 22, 2019
2 replies
248 views
Hey! So, I'm using a UI STM on a world space canvas in my scene, and the world space canvas is positioned in front of so...
started by mrtenda May 16, 2019
5 replies
670 views
Hello! How in runtime is easier to change the color of the Shadow or Outline?
started by miksol May 16, 2019
3 replies
280 views
Hello! is there any support for superscript in SuperText?
started by miksol May 11, 2019
4 replies
275 views
Hi! Before buying, I want to know whether text wrapping is supported by the following characters: Soft Hyphen (U+00AD) o...
started by miksol Jan 05, 2019
3 replies
1,108 views
I've had no issue vertical aligning text. However, center or right aligning, while simple to do when a Super Text 3D obj...
started by pesaru Sep 09, 2018
3 replies
603 views
Hey Kai! I'm trying to use textMesh.reading to queue up a bunch of messages and play them one after the other. But with...
started by slimefriend Mar 09, 2019
7 replies
676 views
Hi! I'm trying to make my speech bubble to grow when the dialogue text is typing by using the ContentSizeFitter Componen...
started by BingrunJ Mar 03, 2019
2 replies
512 views
Is there any builtin way to have STM display a "continue" icon while the text is paused? Like, for example, Paper Mario...
started by mrtenda Feb 26, 2019
2 replies
364 views
Hey there, love the asset. Just wondering, are there plans to add a softness/blur slider to the dropshadows? It would be...
started by seirie Feb 13, 2019
5 replies
413 views
Hello, may I ask if there are ways to stop or pause the reading by script? Setting the Read Delay to a very large number...
started by Rekize Feb 08, 2019
8 replies
453 views
Hello there, I've recently acquired Super Text Mesh (Version 1.8.5), and it seems to be very promising but I've just upd...
started by Natulyre Nov 06, 2018
11 replies
741 views
I'm having trouble getting any good SDF quality out of Super Text Mesh, and am looking for advice on how to fix it. I've...
started by f0ff886f Nov 28, 2018
1 reply
455 views