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Recent updates

v1.10.3
* Fixed STM not updating to rectTransform size changes in editor...
1 file
v1.10.2
* Changed array length code in one section. * Fixed quads not sharing submeshes...
1 file
v1.10.1
* Working on a new right-to-left rendering mode that flips text that was typed in right-to-left. Still in beta, as tags aren't parsed in the way I want. (They'r...
1 file
v1.10.0
1
* Internal optimizations to Rebuild(). * New "infoCount" variable is used internally to keep track of the info list. * STM should play nicer with LWRP, now. * S...
1 file
1.10.0b6
This is a beta build for STM that features a revamped materials system. If anything in STM doesn't work as expected, please let me know! A lot of the backend ch...
1 file
1.10.0b2
This is a beta build of STM that has a slightly-improved Rebuild() cycle. Uploading it as a beta since I need to test to see if it breaks any text rendering...
1 file
v1.9.2
* Fixed STM not compiling...
1 file
Text for Unity, Super-Powered!
v1.9.1
* Started optimization work on `Rebuild()`. STM now rebuilds twice as fast thanks to... * ApplyOffsetDataToTextInfo caches VerticalLimit now. * FigureOutUnw...
1 file

Support for Super Text Mesh, a text tool for Unity.

View this community's rules...

Rules

I'm more than willing to help you get used to using Super Text Mesh, but make sure to give the docs a look, first! The docs have a list of features, a changelog that details small additions and changes, and at the bottom it even has a list of planned features! Feel free to request a feature, even if it's on that list though!

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