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Topics

Recent updates

v1.13.5
* Fixed ui text disappearing when the rect transform size changes in play mode under specific circumstances. * Fixed an autoclip for periods playing a sample so...
1 file
v1.13.4
1
* Ultra shader now supports SDF Mode dropshadows & outlines, and has a separate blend parameter for this. * Temporarily removed shadow casting from Ultra and Un...
1 file
v1.13.3
* Fixed the "Middle" property on STMTextInfo not being correct if lineSpacing wasn't set to 1. This fixes an error with STMVerticalWriting. * Fixed animations n...
1 file
v1.13.2
* Fixed DrawInspector override in AutoDelayData. * Fixed icon HideFlags preventing builds from completing occasionally. The fix is some new textures and updated...
1 file
v1.13.1
1
* Fixed Render on Top not working properly. * Fixed STMCurveGenerator printing an error in builds. * Fixed icon HideFlags preventing builds from completing occa...
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v1.13.0
* Autodelays have their own class now! They can have distinct rules, and be applied to characters and quads. They do not require the name of the ScriptableObjec...
1 file
v1.12.4
1
* Changes to internal Rebuild() calls to fix unexpected behaviour with calling Read() on the same frame text is rebuilt. * Fixed automatic linebreaks in Asian l...
1 file
v1.12.3
1
* Fixed Super Dropdown prefab not behaving as expected. * Fixed UI STM trying to invoke a coroutine while disabled. (Thanks, ADDADA!) * Added a "remove emoji" o...
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Support for Super Text Mesh, a text tool for Unity.

View this community's rules…

Rules

I'm more than willing to help you get used to using Super Text Mesh, but make sure to give the docs a look, first! The docs have a list of features, a changelog that details small additions and changes, and at the bottom it even has a list of planned features! Feel free to request a feature, even if it's on that list though!

218 topics · Previous page · First page
Topic
Last post
Here's where I'll put additional scripts that work together with Super Text Mesh! Scripts by me: STMJumper This is a Jum...
started by KaiClavier Aug 29, 2019
917 views
No replies yet
Hey! If you're having any trouble with Super Text Mesh or want any questions answered, post about it on these forums!
started by KaiClavier Jul 09, 2016
1,243 views
No replies yet
Unity - 2017.1.1f1 STM - 1.5.2 Don't know when this happened. Could've been after upgrading Unity or it could've happene...
started by RoniDMC Sep 28, 2017
4 replies
605 views
Hey! I have a problem! I'm using UI Super Text Mesh on a canvas with a normal .ttf font, everything's okay for bigger si...
started by Rarykos Sep 13, 2017
10 replies
2,140 views
Hi, I've been looking into the documentation and can't find anything on multi materials. I would like to use the UI_Mask...
started by Arin77 Aug 30, 2017
1 reply
298 views
Hi! First of all, thanks for STM - it saved me hours. :D I am using the uGUI flavor of STM. I am trying to do dialog tex...
started by nospoone Jul 25, 2017
11 replies
5,162 views
Hi I don't think or know if min max pitch is working. I am using the example scene (which the camera is not working for...
started by SebasRez Jul 26, 2017
2 replies
481 views
Hi there, I recently purchased Super Text Mesh and love the animations and customization you can add to the text. I'm no...
started by RoniDMC Sep 24, 2016
5 replies
882 views
Hi, I want to make a full word clickable but I'm not seeing a simple way to do that. Events on a per-letter basis won't...
started by mtm May 21, 2017
2 replies
489 views
Hey, I've found a serious bug that's affecting my ability to use SuperTextMesh. We are currently using an additional pac...
started by sammyseal Mar 23, 2017
1 reply
445 views
Hey Kai, For some reason when I import the asset from here it says "Binary to YAML conversion: type unsigned int is unsu...
started by SebasRez Jul 19, 2016
3 replies
7,424 views
Hello, I'm using Super Text Mesh on a Unity Canvas that's set to 1920x1080, and I'm running into a problem where the out...
started by apocriva Feb 11, 2017
3 replies
565 views
I'm working with the latest version of STM, and it seems that the On Complete Event is firing before text is finished wr...
started by Noah Ratcliff Jan 14, 2017
1 reply
300 views
Dose it support non-Roman and RTL scripts?
started by adamhill Sep 11, 2016
3 replies
380 views
Hello there! I noticed that after I made a Super Text Mesh into a prefab object I can't change any of the values and I g...
started by RoniDMC Dec 19, 2016
11 replies
1,907 views
I've been trying to figure out how to get Super Text Mesh and Adventure Creator to play nicely together, and I've made a...
started by Games By Bees Sep 21, 2016
1,009 views
No replies yet
Hi Kai, I just asked a few questions with sebasrez twitter but I had some more, if you can let me know please. How, in p...
started by SebasRez Jul 15, 2016
3 replies
637 views