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Recent updates

v1.14.9
1
* Fixed ShowLast, AutoPause, and AutoPauseFull text sometimes showing an artefact...
1 file
v1.14.8
1
* Adjustment to "autoPauseStopPoint" stopping later than it should. * Fixed Unicode tag giving an error with invalid unicode...
1 file
v1.14.7
* Added a new method for Multiline Best Fit, and renamed the two methods to "Multiline Even" and "Multiline Full". * Multiline Full attempts to get the largest...
1 file
v1.14.6
* Multiline Best Fit is out of beta! * Added a "maxSize" property when editing "Always" or "Squish Always" best fit modes. * Made many public and internal lists...
1 file
v1.14.5
* Fixed issues with STM not reacting to Unity UI layout changes as expected...
1 file
v1.14.4
* Fixed masking values resetting in play mode. * STM objects will now Rebuild upon enable, resolving some issues with Unity UI layouts. * Initial support for cu...
1 file
v1.14.3
* Fixed depth rendering with Ultra shader & Unity UI. * Fixed UI Text using the Ultra Shader's effects not rendering properly when rotated by sending extra info...
1 file
v1.14.2
1
* Changed .text & .Text to use an isActiveAndEnabled check. * Added "STMSketchifyMeshModifier" as an example on how to write Mesh Effects for Unity UI. (Same re...
1 file

Support for Super Text Mesh, a text tool for Unity.

View this community's rules…

Rules

I'm more than willing to help you get used to using Super Text Mesh, but make sure to give the docs a look, first! The docs have a list of features, a changelog that details small additions and changes, and at the bottom it even has a list of planned features! Feel free to request a feature, even if it's on that list though!

248 topics · Previous page · First page
Topic
Last post
Here's where I'll put additional scripts that work together with Super Text Mesh! Asset crossover scripts by STMJumper T...
started by KaiClavier Aug 29, 2019
1,140 views
No replies yet
Hey! If you're having any trouble with Super Text Mesh or want any questions answered, post about it on these forums!
started by KaiClavier Jul 09, 2016
1,369 views
No replies yet
Hi I don't think or know if min max pitch is working. I am using the example scene (which the camera is not working for...
started by SebasRez Jul 26, 2017
2 replies
527 views
Hi there, I recently purchased Super Text Mesh and love the animations and customization you can add to the text. I'm no...
started by RoniDMC Sep 24, 2016
5 replies
1,009 views
Hi, I want to make a full word clickable but I'm not seeing a simple way to do that. Events on a per-letter basis won't...
started by mtm May 21, 2017
2 replies
538 views
Hey, I've found a serious bug that's affecting my ability to use SuperTextMesh. We are currently using an additional pac...
started by sammyseal Mar 23, 2017
1 reply
500 views
Hey Kai, For some reason when I import the asset from here it says "Binary to YAML conversion: type unsigned int is unsu...
started by SebasRez Jul 19, 2016
3 replies
7,569 views
Hello, I'm using Super Text Mesh on a Unity Canvas that's set to 1920x1080, and I'm running into a problem where the out...
started by apocriva Feb 11, 2017
3 replies
648 views
I'm working with the latest version of STM, and it seems that the On Complete Event is firing before text is finished wr...
started by Noah Magnolia Jan 14, 2017
1 reply
335 views
Dose it support non-Roman and RTL scripts?
started by adamhill Sep 11, 2016
3 replies
424 views
Hello there! I noticed that after I made a Super Text Mesh into a prefab object I can't change any of the values and I g...
started by RoniDMC Dec 19, 2016
11 replies
2,072 views
Hi Kai, I just asked a few questions with sebasrez twitter but I had some more, if you can let me know please. How, in p...
started by SebasRez Jul 15, 2016
3 replies
691 views