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Recent updates

v1.13.5
* Fixed ui text disappearing when the rect transform size changes in play mode under specific circumstances. * Fixed an autoclip for periods playing a sample so...
1 file
v1.13.4
1
* Ultra shader now supports SDF Mode dropshadows & outlines, and has a separate blend parameter for this. * Temporarily removed shadow casting from Ultra and Un...
1 file
v1.13.3
* Fixed the "Middle" property on STMTextInfo not being correct if lineSpacing wasn't set to 1. This fixes an error with STMVerticalWriting. * Fixed animations n...
1 file
v1.13.2
* Fixed DrawInspector override in AutoDelayData. * Fixed icon HideFlags preventing builds from completing occasionally. The fix is some new textures and updated...
1 file
v1.13.1
1
* Fixed Render on Top not working properly. * Fixed STMCurveGenerator printing an error in builds. * Fixed icon HideFlags preventing builds from completing occa...
1 file
v1.13.0
* Autodelays have their own class now! They can have distinct rules, and be applied to characters and quads. They do not require the name of the ScriptableObjec...
1 file
v1.12.4
1
* Changes to internal Rebuild() calls to fix unexpected behaviour with calling Read() on the same frame text is rebuilt. * Fixed automatic linebreaks in Asian l...
1 file
v1.12.3
1
* Fixed Super Dropdown prefab not behaving as expected. * Fixed UI STM trying to invoke a coroutine while disabled. (Thanks, ADDADA!) * Added a "remove emoji" o...
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Support for Super Text Mesh, a text tool for Unity.

View this community's rules…

Rules

I'm more than willing to help you get used to using Super Text Mesh, but make sure to give the docs a look, first! The docs have a list of features, a changelog that details small additions and changes, and at the bottom it even has a list of planned features! Feel free to request a feature, even if it's on that list though!

224 topics · Next page · Previous page · First page
Topic
Last post
Here's where I'll put additional scripts that work together with Super Text Mesh! Scripts by me: STMJumper This is a Jum...
started by KaiClavier Aug 29, 2019
936 views
No replies yet
Hey! If you're having any trouble with Super Text Mesh or want any questions answered, post about it on these forums!
started by KaiClavier Jul 09, 2016
1,253 views
No replies yet
Hello, Bought STM yesterday, keen to use it but ran into this problem. When I use screen space - overlay (which I need t...
started by Friend Factory Mar 27, 2018
7 replies
587 views
First off, great job with this asset. I'm loving it so far, but I have one somewhat obscure use case in mind, and I'm wo...
started by Scarlet String Studios Mar 16, 2018
3 replies
273 views
Hi! In Unity there is the "Best Fit" functionality on text components which allows automatic font size scaling based on...
started by eximarus Sep 05, 2017
2 replies
1,711 views
Hello again. Whenever I change the Material settings of a STM component, all other objects and prefabs with a STM compon...
started by RoniDMC Jun 11, 2017
4 replies
406 views
When Super Text Mesh is in the editable mode, Is it possible to insert text/rich text pro grammatically into the current...
started by afaism@gmail.com Mar 06, 2018
5 replies
1,278 views
Hi, I'm testing out the various features of Super Text Mesh and I consistently get a crash when I try to use the inline...
started by ClementCasaRara Feb 22, 2017 Last page
33 replies
2,189 views
We just bought SMTbut quads aren't working at all and we bought this specifically to display images in tooltips and text...
started by MarklFar Feb 03, 2018
1 reply
306 views
Hi, We have a randomly consistent issue (:D). We are using STM to display dialog text for characters in our game using t...
started by ClementCasaRara Jan 22, 2018
8 replies
459 views
Hello, I got Super Text Mesh Pro some time ago and im finally trying it, gotta say its AWESOME however i have a problem...
started by felinearts Dec 02, 2017
9 replies
1,422 views
Hello! Was playing around with Super Text Mesh and working on adding text to the screen through a simple script. Ran int...
started by Saafris Nov 24, 2017
1 reply
364 views
Way too expensive. NO DEAL.
started by coolymike Oct 25, 2017
1 reply
348 views
I just implemented scene loading into my game and it has caused a bug with SuperTextMesh. When I present the scene, it i...
started by Jonathon Yule Apr 16, 2017
4 replies
616 views
Hey Kai - I've loved what other people have done with your tool, but I've never given it a proper dive-in until now - an...
started by Buttons Oct 10, 2017
2 replies
373 views
Hey Kai, just picked up Super Text Mesh, and it's fantastic! Would you please help me out with a few things though? (I'm...
started by Alexander Ocias Sep 27, 2017
14 replies
1,626 views
Hi there, I was curious if the Playmaker Actions are updated along STM when a new version is pushed out. Sometimes you p...
started by RoniDMC Oct 02, 2017
3 replies
486 views
Hi I just started a new project and downloaded the latest version and when I created a 3D text Mesh, it started with a d...
started by SebasRez Oct 01, 2017
3 replies
309 views
Unity - 2017.1.1f1 STM - 1.5.2 Don't know when this happened. Could've been after upgrading Unity or it could've happene...
started by RoniDMC Sep 28, 2017
4 replies
618 views
Hey! I have a problem! I'm using UI Super Text Mesh on a canvas with a normal .ttf font, everything's okay for bigger si...
started by Rarykos Sep 13, 2017
10 replies
2,177 views
Hi, I've been looking into the documentation and can't find anything on multi materials. I would like to use the UI_Mask...
started by Arin77 Aug 30, 2017
1 reply
303 views
Hi! First of all, thanks for STM - it saved me hours. :D I am using the uGUI flavor of STM. I am trying to do dialog tex...
started by nospoone Jul 25, 2017
11 replies
5,200 views