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Recent updates

v1.14.9
1
* Fixed ShowLast, AutoPause, and AutoPauseFull text sometimes showing an artefact...
1 file
v1.14.8
1
* Adjustment to "autoPauseStopPoint" stopping later than it should. * Fixed Unicode tag giving an error with invalid unicode...
1 file
v1.14.7
* Added a new method for Multiline Best Fit, and renamed the two methods to "Multiline Even" and "Multiline Full". * Multiline Full attempts to get the largest...
1 file
v1.14.6
* Multiline Best Fit is out of beta! * Added a "maxSize" property when editing "Always" or "Squish Always" best fit modes. * Made many public and internal lists...
1 file
v1.14.5
* Fixed issues with STM not reacting to Unity UI layout changes as expected...
1 file
v1.14.4
* Fixed masking values resetting in play mode. * STM objects will now Rebuild upon enable, resolving some issues with Unity UI layouts. * Initial support for cu...
1 file
v1.14.3
* Fixed depth rendering with Ultra shader & Unity UI. * Fixed UI Text using the Ultra Shader's effects not rendering properly when rotated by sending extra info...
1 file
v1.14.2
1
* Changed .text & .Text to use an isActiveAndEnabled check. * Added "STMSketchifyMeshModifier" as an example on how to write Mesh Effects for Unity UI. (Same re...
1 file

Support for Super Text Mesh, a text tool for Unity.

View this community's rules…

Rules

I'm more than willing to help you get used to using Super Text Mesh, but make sure to give the docs a look, first! The docs have a list of features, a changelog that details small additions and changes, and at the bottom it even has a list of planned features! Feel free to request a feature, even if it's on that list though!

248 topics · Next page · Previous page · First page
Topic
Last post
Here's where I'll put additional scripts that work together with Super Text Mesh! Asset crossover scripts by STMJumper T...
started by KaiClavier Aug 29, 2019
1,140 views
No replies yet
Hey! If you're having any trouble with Super Text Mesh or want any questions answered, post about it on these forums!
started by KaiClavier Jul 09, 2016
1,369 views
No replies yet
Hi, I am on Unity 2018.4.14f1, and have some local (unrelated to this issue) shader and code changes to STM v1.8.11. See...
started by bread Dec 21, 2019
2 replies
755 views
Hi - just leaving a request here for something I was toying with recently. If you use Unity's Mask component on an objec...
started by Scarlet String Studios Jun 28, 2019
9 replies
577 views
Hello! We have an issue with the shader setting. We have a shader that we set on a Super Text Mesh object that periodica...
started by AnthonyUccello Oct 07, 2019
2 replies
2,723 views
Hello I am just getting started but I am confused as to what I am not understanding. When I look at the same scene, I se...
started by AnthonyUccello Sep 17, 2019
6 replies
493 views
I would recommend adding the following additional check here to fix these occasional errors. (textMesh??false) I get thi...
started by holdingjason@gmail.com Sep 16, 2019
1 reply
202 views
I've been having good success with Super Text Mesh for our current game project and its speech bubbles/dialog boxes. One...
started by GalaxyTrail Aug 27, 2019
2 replies
508 views
Hello, Our localization expert wants us to go further with our text handling approach on our new project. He's been read...
started by Natulyre Jul 18, 2019
3 replies
402 views
Hi there! I have been playing with Super Text Mesh trying to learn all the bits and bobs as much as possible. One thing...
started by AryShirazi Jul 02, 2019
3 replies
363 views
I write the same code which use API SpeedRead it is not effect on UI STM but it is effect not UI STM .
started by id55503 Jul 01, 2019
2 replies
197 views
Hi all, I found Super Text Mesh yesterday and have been trawling the internet in search of how I may hook it up to a dia...
started by AryShirazi Jun 24, 2019
7 replies
511 views
3 replies
319 views
I want next page effect so i invoke once continue but this effect is wrong.
started by id55503 Jun 24, 2019
2 replies
314 views
Hi there! I'm having an issue getting my mask to recognize STM, probably because Unity doesn't recognize it as a UI elem...
started by ConnorVK Jun 18, 2019
2 replies
565 views
How can i get correct local position of character? my code for test: // Use this for initialization void Start () { Supe...
started by miksol May 29, 2019
8 replies
568 views
Hi! I intend to use Master Audio for my projects and I was trying to get STM to play its sounds through it. I looked int...
started by alfa995 May 31, 2019
3 replies
490 views
Hi, is there a tag that makes only the next word in a dialogue appear instantly? For now I am using <drawOrder=robot> an...
started by HenryChinaski May 27, 2019
2 replies
270 views
Hey! I'm having a couple of strange issues ith the latest STM on Unity 2019.1.2f1. The second issue seems to only happen...
started by mrtenda May 16, 2019
2 replies
367 views
Hi, I am considering to buy Super Text Mesh. A quick search lead me to this report on the Unity Issue Tracker website. S...
started by HenryChinaski May 22, 2019
2 replies
276 views
Hey! So, I'm using a UI STM on a world space canvas in my scene, and the world space canvas is positioned in front of so...
started by mrtenda May 16, 2019
5 replies
739 views
Hello! How in runtime is easier to change the color of the Shadow or Outline?
started by miksol May 16, 2019
3 replies
324 views