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Recent updates

v1.13.5
* Fixed ui text disappearing when the rect transform size changes in play mode under specific circumstances. * Fixed an autoclip for periods playing a sample so...
1 file
v1.13.4
1
* Ultra shader now supports SDF Mode dropshadows & outlines, and has a separate blend parameter for this. * Temporarily removed shadow casting from Ultra and Un...
1 file
v1.13.3
* Fixed the "Middle" property on STMTextInfo not being correct if lineSpacing wasn't set to 1. This fixes an error with STMVerticalWriting. * Fixed animations n...
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v1.13.2
* Fixed DrawInspector override in AutoDelayData. * Fixed icon HideFlags preventing builds from completing occasionally. The fix is some new textures and updated...
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v1.13.1
1
* Fixed Render on Top not working properly. * Fixed STMCurveGenerator printing an error in builds. * Fixed icon HideFlags preventing builds from completing occa...
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v1.13.0
* Autodelays have their own class now! They can have distinct rules, and be applied to characters and quads. They do not require the name of the ScriptableObjec...
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v1.12.4
1
* Changes to internal Rebuild() calls to fix unexpected behaviour with calling Read() on the same frame text is rebuilt. * Fixed automatic linebreaks in Asian l...
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v1.12.3
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* Fixed Super Dropdown prefab not behaving as expected. * Fixed UI STM trying to invoke a coroutine while disabled. (Thanks, ADDADA!) * Added a "remove emoji" o...
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Support for Super Text Mesh, a text tool for Unity.

View this community's rules…

Rules

I'm more than willing to help you get used to using Super Text Mesh, but make sure to give the docs a look, first! The docs have a list of features, a changelog that details small additions and changes, and at the bottom it even has a list of planned features! Feel free to request a feature, even if it's on that list though!

224 topics · Next page
Topic
Last post
Here's where I'll put additional scripts that work together with Super Text Mesh! Scripts by me: STMJumper This is a Jum...
started by KaiClavier Aug 29, 2019
936 views
No replies yet
Hey! If you're having any trouble with Super Text Mesh or want any questions answered, post about it on these forums!
started by KaiClavier Jul 09, 2016
1,253 views
No replies yet
Hello! I was able to make text using king color effect for example: SuperTextMesh_0.text = "<c=king>" + "<b>" + SuperTex...
started by rangerpowerx 3 days ago
13 replies
83 views
Currently you can make an offset point for draw animations, which can be used to have characters fly across the screen t...
started by draque 15 hours ago
1 reply
5 views