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Recent updates

v1.14.4
* Fixed masking values resetting in play mode. * STM objects will now Rebuild upon enable, resolving some issues with Unity UI layouts. * Initial support for cu...
1 file
v1.14.3
* Fixed depth rendering with Ultra shader & Unity UI. * Fixed UI Text using the Ultra Shader's effects not rendering properly when rotated by sending extra info...
1 file
v1.14.2
1
* Changed .text & .Text to use an isActiveAndEnabled check. * Added "STMSketchifyMeshModifier" as an example on how to write Mesh Effects for Unity UI. (Same re...
1 file
v1.14.1
* Fixed Ultra shader not respecting UI rendering depth based on hierarchy. * Fixed delay tags. * Fixed a rare error where text wouldn't rebuild correctly when r...
1 file
v1.14.0
1
UPDATE WARNINGS FROM v1.13.5: * Mask mode for non-ui text is now "ignore" by default. If your non-ui text has turned invisible upon updating, it was set to "ins...
1 file
v1.13.5
* Fixed ui text disappearing when the rect transform size changes in play mode under specific circumstances. * Fixed an autoclip for periods playing a sample so...
1 file
v1.13.4
1
* Ultra shader now supports SDF Mode dropshadows & outlines, and has a separate blend parameter for this. * Temporarily removed shadow casting from Ultra and Un...
1 file
v1.13.3
* Fixed the "Middle" property on STMTextInfo not being correct if lineSpacing wasn't set to 1. This fixes an error with STMVerticalWriting. * Fixed animations n...
1 file

Support for Super Text Mesh, a text tool for Unity.

View this community's rules…

Rules

I'm more than willing to help you get used to using Super Text Mesh, but make sure to give the docs a look, first! The docs have a list of features, a changelog that details small additions and changes, and at the bottom it even has a list of planned features! Feel free to request a feature, even if it's on that list though!

239 topics · Next page · Previous page · First page
Topic
Last post
Here's where I'll put additional scripts that work together with Super Text Mesh! Scripts by me: STMJumper This is a Jum...
started by KaiClavier Aug 29, 2019
1,031 views
No replies yet
Hey! If you're having any trouble with Super Text Mesh or want any questions answered, post about it on these forums!
started by KaiClavier Jul 09, 2016
1,305 views
No replies yet
hi the SuperTextMesh throw an error in the Justified alignment about the index out of bound. i did avoid that error edit...
started by excellency Dec 01, 2024
1 reply
67 views
Is there a SuperTextMesh equivalent to the isTextOverflowing property that's found in child classes of TMP_Text? I am pr...
started by Draque Dec 01, 2024
3 replies
104 views
Hi, I'm having an issue where SuperTextMesh only recognizes animations and quads that are included with the plugin. Some...
started by Kazzter Oct 30, 2024
2 replies
95 views
I'm using the outline effect on the Ultra shader, but it only allows for a single outline color. There must be a way to...
started by amesaros Sep 14, 2024
7 replies
166 views
Hey - still continuing my optimization journey for consoles. I've noticed that I'm getting a lot of redundant calls to R...
started by Scarlet String Studios Dec 04, 2023
8 replies
314 views
hi~ I created a gradient file, but it's not applying. Is there something else I need to do besides creating the gradient...
started by dev-shinyu Aug 08, 2024
1 reply
99 views
Hey, just encountered an obscure problem involving word wrap (1.13.2). If the final character of a line is a hyphen, it...
started by Scarlet String Studios Mar 21, 2024 Last page
20 replies
493 views
Is there an example of the best way to make scrollable text? I am replacing TextMeshPro objects with SuperTextMesh ones...
started by Draque Jul 25, 2024
4 replies
130 views
I'm trying to manipulate SuperTextMesh objects in code, but running into issues with the object types not being recogniz...
started by Draque Jul 24, 2024
4 replies
146 views
I am using a dialogue system with super text mesh pro. However, the text is completely unreadable I don't know why. The...
started by Anabouy Jul 01, 2024
5 replies
157 views
Hi, I can't get drop shadows to work in either editor or builds using URP. I have STM Version 1.13.3 with the URP/STM Dr...
started by HappyFish Jul 05, 2024
1 reply
125 views
Hey, Ran into a problem when using <pause> tags with fully centered alignment (Anchor: Middle and Alignment: Center). If...
started by Scarlet String Studios Jul 19, 2023
7 replies
260 views
Time is urgent, hope to solve it soon, thank you!
started by ChuanJianHua Dec 01, 2020 Last page
24 replies
756 views
After updating STM to our project our custom animation files got replaced with the plugin default ones (rerolled our git...
started by Noxlof May 21, 2024
3 replies
153 views
Here’s an example of a very simple scene with SuperTextMesh, TextMeshPro and Legacy Text The bottom three are identica...
started by darthdeus May 14, 2024
1 reply
144 views
Hi! I was hoping to use this lib to add some animations to my text. However, I find out the text quality is pretty bad...
started by rodrigosoria98 May 10, 2024
1 reply
117 views
Hi! I just downloaded the asset and was playing a bit with it. I couldn't make the waves to play in a new SuperTextMesh...
started by rodrigosoria98 May 09, 2024
2 replies
114 views
I would like to create an effect where the interval between displaying characters slows down as more characters are disp...
started by yhiroki May 06, 2024
1 reply
115 views
Hello, We are receiving the following when running our game: Super Text Mesh Data not initialized. This might happen whe...
started by Go_Boho May 01, 2024
6 replies
261 views
I'm making a scroll rect which will contains a big list of text items, after some experiences, i saw that RTM does not w...
started by iiley Nov 13, 2020
5 replies
361 views