v1.8.4 + v1.8.5


* Fixed a typo that prevented a new auto clip data from being created through the create asset menu.
* AutoDelays, AutoClips, and Sound Clips can now work with quads. (An autodelay named "cross" will work after ``"<q=cross>"``)
* A sound clip reference not being found no longer causes an error.


* Fixed a bug with the new shaders .cginc where outline/dropshadow color wouldn't respond to text alpha. Might require a shader reimport.
* Fixed the ``</v>`` tag.
* Wrote a more in-depth preparsing example. (STMPreParsing3.cs)


SuperTextMesh v1.8.5.unitypackage 4 MB
Oct 02, 2018

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