Super Text Mesh
- Fixed autoreading showing entire mesh under OnEnable().
- Cleaned up old code related to OnValidate().
- Changed up the bounds variables. Old ones are now renamed "rawTopLeftBounds" and "rawBottomRightBounds". New ones are "topLeftBounds", "topRightBounds", "bottomLeftBounds", "bottomRightBounds", and "centerBounds". These new bounds have the world-space values of the mesh's bounds (including transform changes!) of the mesh when it's done reading. These can be used to set up a text box easily.
SuperTextMesh v1.4.8.unitypackage (4 MB)
140 days ago