• Fixed autoreading showing entire mesh under OnEnable().
  • Cleaned up old code related to OnValidate().
  • Changed up the bounds variables. Old ones are now renamed "rawTopLeftBounds" and "rawBottomRightBounds". New ones are "topLeftBounds", "topRightBounds", "bottomLeftBounds", "bottomRightBounds", and "centerBounds". These new bounds have the world-space values of the mesh's bounds (including transform changes!) of the mesh when it's done reading. These can be used to set up a text box easily.


SuperTextMesh v1.4.8.unitypackage 4 MB
May 04, 2017

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