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Recent updates

v1.14.12
4
* Read() and Unread() now only return Coroutines in Unity 2021.3+, in order to appear in UnityEvents. "readRoutine" is now public to still be accessible. * Adju...
1 file
v1.14.11
1
* Fixed the delay tag and zero-width spaces causing unexpected behaviour with the character spacing value...
1 file
v1.14.10
3
* All "activeInHierarchy" checks are now replaced with "isActiveAndEnabled", fixing errors in specific scenarios. * Fix for undraw animations not working on tex...
1 file
v1.14.9
1
* Fixed ShowLast, AutoPause, and AutoPauseFull text sometimes showing an artefact...
1 file
v1.14.8
1
* Adjustment to "autoPauseStopPoint" stopping later than it should. * Fixed Unicode tag giving an error with invalid unicode...
1 file
v1.14.7
* Added a new method for Multiline Best Fit, and renamed the two methods to "Multiline Even" and "Multiline Full". * Multiline Full attempts to get the largest...
1 file
v1.14.6
* Multiline Best Fit is out of beta! * Added a "maxSize" property when editing "Always" or "Squish Always" best fit modes. * Made many public and internal lists...
1 file
v1.14.5
* Fixed issues with STM not reacting to Unity UI layout changes as expected...
1 file

Support for Super Text Mesh, a text tool for Unity.

View this community's rules…

Rules

I'm more than willing to help you get used to using Super Text Mesh, but make sure to give the docs a look, first! The docs have a list of features, a changelog that details small additions and changes, and at the bottom it even has a list of planned features! Feel free to request a feature, even if it's on that list though!

250 topics · Previous page · First page
Topic
Last post
Here's where I'll put additional scripts that work together with Super Text Mesh! Asset crossover scripts by STMJumper T...
started by KaiClavier Aug 29, 2019
1,147 views
No replies yet
Hey! If you're having any trouble with Super Text Mesh or want any questions answered, post about it on these forums!
started by KaiClavier Jul 09, 2016
1,377 views
No replies yet
Hi there, I was curious if the Playmaker Actions are updated along STM when a new version is pushed out. Sometimes you p...
started by RoniDMC Oct 02, 2017
3 replies
549 views
Hi I just started a new project and downloaded the latest version and when I created a 3D text Mesh, it started with a d...
started by SebasRez Oct 01, 2017
3 replies
336 views
Unity - 2017.1.1f1 STM - 1.5.2 Don't know when this happened. Could've been after upgrading Unity or it could've happene...
started by RoniDMC Sep 28, 2017
4 replies
684 views
Hey! I have a problem! I'm using UI Super Text Mesh on a canvas with a normal .ttf font, everything's okay for bigger si...
started by Rarykos Sep 13, 2017
10 replies
2,330 views
Hi, I've been looking into the documentation and can't find anything on multi materials. I would like to use the UI_Mask...
started by Arin77 Aug 30, 2017
1 reply
339 views
Hi! First of all, thanks for STM - it saved me hours. :D I am using the uGUI flavor of STM. I am trying to do dialog tex...
started by nospoone Jul 25, 2017
11 replies
5,407 views
Hi I don't think or know if min max pitch is working. I am using the example scene (which the camera is not working for...
started by SebasRez Jul 26, 2017
2 replies
531 views
Hi there, I recently purchased Super Text Mesh and love the animations and customization you can add to the text. I'm no...
started by RoniDMC Sep 24, 2016
5 replies
1,016 views
Hi, I want to make a full word clickable but I'm not seeing a simple way to do that. Events on a per-letter basis won't...
started by mtm May 21, 2017
2 replies
543 views
Hey, I've found a serious bug that's affecting my ability to use SuperTextMesh. We are currently using an additional pac...
started by sammyseal Mar 23, 2017
1 reply
518 views
Hey Kai, For some reason when I import the asset from here it says "Binary to YAML conversion: type unsigned int is unsu...
started by SebasRez Jul 19, 2016
3 replies
7,576 views
Hello, I'm using Super Text Mesh on a Unity Canvas that's set to 1920x1080, and I'm running into a problem where the out...
started by apocriva Feb 11, 2017
3 replies
654 views
I'm working with the latest version of STM, and it seems that the On Complete Event is firing before text is finished wr...
started by Noah Magnolia Jan 14, 2017
1 reply
337 views
Dose it support non-Roman and RTL scripts?
started by adamhill Sep 11, 2016
3 replies
428 views
Hello there! I noticed that after I made a Super Text Mesh into a prefab object I can't change any of the values and I g...
started by RoniDMC Dec 19, 2016
11 replies
2,082 views
Hi Kai, I just asked a few questions with sebasrez twitter but I had some more, if you can let me know please. How, in p...
started by SebasRez Jul 15, 2016
3 replies
695 views