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Recent updates

v1.14.11
1
* Fixed the delay tag and zero-width spaces causing unexpected behaviour with the character spacing value...
1 file
v1.14.10
3
* All "activeInHierarchy" checks are now replaced with "isActiveAndEnabled", fixing errors in specific scenarios. * Fix for undraw animations not working on tex...
1 file
v1.14.9
1
* Fixed ShowLast, AutoPause, and AutoPauseFull text sometimes showing an artefact...
1 file
v1.14.8
1
* Adjustment to "autoPauseStopPoint" stopping later than it should. * Fixed Unicode tag giving an error with invalid unicode...
1 file
v1.14.7
* Added a new method for Multiline Best Fit, and renamed the two methods to "Multiline Even" and "Multiline Full". * Multiline Full attempts to get the largest...
1 file
v1.14.6
* Multiline Best Fit is out of beta! * Added a "maxSize" property when editing "Always" or "Squish Always" best fit modes. * Made many public and internal lists...
1 file
v1.14.5
* Fixed issues with STM not reacting to Unity UI layout changes as expected...
1 file
v1.14.4
* Fixed masking values resetting in play mode. * STM objects will now Rebuild upon enable, resolving some issues with Unity UI layouts. * Initial support for cu...
1 file

Support for Super Text Mesh, a text tool for Unity.

View this community's rules…

Rules

I'm more than willing to help you get used to using Super Text Mesh, but make sure to give the docs a look, first! The docs have a list of features, a changelog that details small additions and changes, and at the bottom it even has a list of planned features! Feel free to request a feature, even if it's on that list though!

250 topics · Next page · Previous page · First page
Topic
Last post
Here's where I'll put additional scripts that work together with Super Text Mesh! Asset crossover scripts by STMJumper T...
started by KaiClavier Aug 29, 2019
1,146 views
No replies yet
Hey! If you're having any trouble with Super Text Mesh or want any questions answered, post about it on these forums!
started by KaiClavier Jul 09, 2016
1,374 views
No replies yet
Hey, Ran into a problem when using <pause> tags with fully centered alignment (Anchor: Middle and Alignment: Center). If...
started by Scarlet String Studios Jul 19, 2023
7 replies
314 views
Time is urgent, hope to solve it soon, thank you!
started by ChuanJianHua Dec 01, 2020 Last page
24 replies
846 views
After updating STM to our project our custom animation files got replaced with the plugin default ones (rerolled our git...
started by Noxlof May 21, 2024
3 replies
188 views
Here’s an example of a very simple scene with SuperTextMesh, TextMeshPro and Legacy Text The bottom three are identica...
started by darthdeus May 14, 2024
1 reply
201 views
Hi! I was hoping to use this lib to add some animations to my text. However, I find out the text quality is pretty bad...
started by rodrigosoria98 May 10, 2024
1 reply
163 views
Hi! I just downloaded the asset and was playing a bit with it. I couldn't make the waves to play in a new SuperTextMesh...
started by rodrigosoria98 May 09, 2024
2 replies
145 views
I would like to create an effect where the interval between displaying characters slows down as more characters are disp...
started by yhiroki May 06, 2024
1 reply
130 views
Hello, We are receiving the following when running our game: Super Text Mesh Data not initialized. This might happen whe...
started by Go_Boho May 01, 2024
6 replies
295 views
I'm making a scroll rect which will contains a big list of text items, after some experiences, i saw that RTM does not w...
started by iiley Nov 13, 2020
5 replies
394 views
Hey - just found a very obscure bug while trying to sync two STMs. Try creating a STM with a read delay of 0.1 and with...
started by Scarlet String Studios Apr 17, 2024
2 replies
144 views
I have a project-specific bug that I'm trying to untangle, and I'm not totally sure if the issue is in my own code or if...
started by Scarlet String Studios Mar 21, 2024
8 replies
291 views
Hi, there. I'm thinking about grabbing Super Text Mesh from the asset store, but I was curious about one thing, that I d...
started by JWoods Apr 08, 2024
5 replies
306 views
The two Chinese characters '你好' are not aligned when using different fonts.
started by JoneWang Mar 21, 2024
2 replies
168 views
started by lihxhit Mar 15, 2024
1 reply
117 views
I've been getting an off-and-on build error that points to an STM asset: An asset is marked with HideFlags.DontSave but...
started by Scarlet String Studios Dec 14, 2023
17 replies
1,229 views
Hi, get a warning log: Assets\Clavian\SuperTextMesh\Scripts\Modules\STMAutoDelayData.cs(36,14): warning CS0108: 'STMAuto...
started by Wanwu Mar 05, 2024
3 replies
139 views
Hey, just reporting some unusual behavior that I came across. I've noticed that some STMs with the Super Text Mesh/Unive...
started by Scarlet String Studios Feb 21, 2024
5 replies
282 views
why there is a opacity outline beteween the text and the outline and can i use outline and shadow together in URP
started by lihxhit Feb 18, 2024
1 reply
150 views
I'm testing our Chinese localization, and I'm trying to figure out if the auto-delays are working. I created one for the...
started by Scarlet String Studios Nov 06, 2023
9 replies
330 views
First, I want to thank you for such a handy and powerful asset! I would like to know how is the progress with outline su...
started by TinyMiracleGames Dec 26, 2023
3 replies
208 views