v1.8.14


* Fixed a bug where STM would call OnCompleteEvent on Enable.
* Fixed a bug where ShowAllText() could cause unwanted events to be called.
* Added a "UseVector3" variable to shaders that lets you position a dropshadow to an exact vector3 value.

Files

SuperTextMesh v1.8.14.unitypackage 4 MB
Apr 10, 2019

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