* Fixed UI Default shader having mask enabled by default.
* Changed how UI text sets text to canvas when set on Start/Awake.
* Changed the events "customEvent", "vertexMod", and "preParse" to "onCustomEvent", "onVertexMod", and "onPreParse".
* Gave these events matching delegate events.


SuperTextMesh v1.8.9.unitypackage 4 MB
Nov 11, 2018

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