Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Community

New topic
200
Topics

Recent updates

v1.13.3
* Fixed the "Middle" property on STMTextInfo not being correct if lineSpacing wasn't set to 1. This fixes an error with STMVerticalWriting. * Fixed animations n...
1 file
v1.13.2
* Fixed DrawInspector override in AutoDelayData. * Fixed icon HideFlags preventing builds from completing occasionally. The fix is some new textures and updated...
1 file
v1.13.1
1
* Fixed Render on Top not working properly. * Fixed STMCurveGenerator printing an error in builds. * Fixed icon HideFlags preventing builds from completing occa...
1 file
v1.13.0
* Autodelays have their own class now! They can have distinct rules, and be applied to characters and quads. They do not require the name of the ScriptableObjec...
1 file
v1.12.4
1
* Changes to internal Rebuild() calls to fix unexpected behaviour with calling Read() on the same frame text is rebuilt. * Fixed automatic linebreaks in Asian l...
1 file
v1.12.3
1
* Fixed Super Dropdown prefab not behaving as expected. * Fixed UI STM trying to invoke a coroutine while disabled. (Thanks, ADDADA!) * Added a "remove emoji" o...
1 file
v1.12.2
1
* Possibly fixed autoRead happening when it wasn't meant to. * Updated STM's .cginc files so that outlines respond to the "Use Vector3" boolean. Enabling this w...
1 file
v1.12.1
1
* Fixed pagination & leftoverText getting incorrect index offset under specific circumstances. * Added proper support for the carriage return (\r), additionally...
1 file

Support for Super Text Mesh, a text tool for Unity.

View this community's rules…

Rules

I'm more than willing to help you get used to using Super Text Mesh, but make sure to give the docs a look, first! The docs have a list of features, a changelog that details small additions and changes, and at the bottom it even has a list of planned features! Feel free to request a feature, even if it's on that list though!

200 topics · Previous page · First page
Topic
Last post
Here's where I'll put additional scripts that work together with Super Text Mesh! Scripts by me: STMJumper This is a Jum...
started by KaiClavier Aug 29, 2019
796 views
No replies yet
Hey! If you're having any trouble with Super Text Mesh or want any questions answered, post about it on these forums!
started by KaiClavier Jul 09, 2016
1,172 views
No replies yet
Hey, I've found a serious bug that's affecting my ability to use SuperTextMesh. We are currently using an additional pac...
started by sammyseal Mar 23, 2017
1 reply
409 views
Hey Kai, For some reason when I import the asset from here it says "Binary to YAML conversion: type unsigned int is unsu...
started by SebasRez Jul 19, 2016
3 replies
7,272 views
Hello, I'm using Super Text Mesh on a Unity Canvas that's set to 1920x1080, and I'm running into a problem where the out...
started by apocriva Feb 11, 2017
3 replies
525 views
I'm working with the latest version of STM, and it seems that the On Complete Event is firing before text is finished wr...
started by Noah Ratcliff Jan 14, 2017
1 reply
284 views
Dose it support non-Roman and RTL scripts?
started by adamhill Sep 11, 2016
3 replies
359 views
Hello there! I noticed that after I made a Super Text Mesh into a prefab object I can't change any of the values and I g...
started by RonDMC Dec 19, 2016
11 replies
1,810 views
I've been trying to figure out how to get Super Text Mesh and Adventure Creator to play nicely together, and I've made a...
started by Games By Bees Sep 21, 2016
943 views
No replies yet
Hi Kai, I just asked a few questions with sebasrez twitter but I had some more, if you can let me know please. How, in p...
started by SebasRez Jul 15, 2016
3 replies
606 views