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Recent updates

v1.13.3
* Fixed the "Middle" property on STMTextInfo not being correct if lineSpacing wasn't set to 1. This fixes an error with STMVerticalWriting. * Fixed animations n...
1 file
v1.13.2
* Fixed DrawInspector override in AutoDelayData. * Fixed icon HideFlags preventing builds from completing occasionally. The fix is some new textures and updated...
1 file
v1.13.1
1
* Fixed Render on Top not working properly. * Fixed STMCurveGenerator printing an error in builds. * Fixed icon HideFlags preventing builds from completing occa...
1 file
v1.13.0
* Autodelays have their own class now! They can have distinct rules, and be applied to characters and quads. They do not require the name of the ScriptableObjec...
1 file
v1.12.4
1
* Changes to internal Rebuild() calls to fix unexpected behaviour with calling Read() on the same frame text is rebuilt. * Fixed automatic linebreaks in Asian l...
1 file
v1.12.3
1
* Fixed Super Dropdown prefab not behaving as expected. * Fixed UI STM trying to invoke a coroutine while disabled. (Thanks, ADDADA!) * Added a "remove emoji" o...
1 file
v1.12.2
1
* Possibly fixed autoRead happening when it wasn't meant to. * Updated STM's .cginc files so that outlines respond to the "Use Vector3" boolean. Enabling this w...
1 file
v1.12.1
1
* Fixed pagination & leftoverText getting incorrect index offset under specific circumstances. * Added proper support for the carriage return (\r), additionally...
1 file

Support for Super Text Mesh, a text tool for Unity.

View this community's rules…

Rules

I'm more than willing to help you get used to using Super Text Mesh, but make sure to give the docs a look, first! The docs have a list of features, a changelog that details small additions and changes, and at the bottom it even has a list of planned features! Feel free to request a feature, even if it's on that list though!

200 topics · Next page · Previous page · First page
Topic
Last post
Here's where I'll put additional scripts that work together with Super Text Mesh! Scripts by me: STMJumper This is a Jum...
started by KaiClavier Aug 29, 2019
797 views
No replies yet
Hey! If you're having any trouble with Super Text Mesh or want any questions answered, post about it on these forums!
started by KaiClavier Jul 09, 2016
1,173 views
No replies yet
I would recommend adding the following additional check here to fix these occasional errors. (textMesh??false) I get thi...
started by holdingjason@gmail.com Sep 16, 2019
1 reply
137 views
I've been having good success with Super Text Mesh for our current game project and its speech bubbles/dialog boxes. One...
started by GalaxyTrail Aug 27, 2019
2 replies
383 views
Hello, Our localization expert wants us to go further with our text handling approach on our new project. He's been read...
started by Natulyre Jul 18, 2019
3 replies
283 views
Hi there! I have been playing with Super Text Mesh trying to learn all the bits and bobs as much as possible. One thing...
started by AryShirazi Jul 02, 2019
3 replies
267 views
I write the same code which use API SpeedRead it is not effect on UI STM but it is effect not UI STM .
started by id55503 Jul 01, 2019
2 replies
141 views
Hi all, I found Super Text Mesh yesterday and have been trawling the internet in search of how I may hook it up to a dia...
started by AryShirazi Jun 24, 2019
7 replies
389 views
3 replies
221 views
I want next page effect so i invoke once continue but this effect is wrong.
started by id55503 Jun 24, 2019
2 replies
220 views
Hi there! I'm having an issue getting my mask to recognize STM, probably because Unity doesn't recognize it as a UI elem...
started by ConnorVK Jun 18, 2019
2 replies
427 views
How can i get correct local position of character? my code for test: // Use this for initialization void Start () { Supe...
started by miksol May 29, 2019
8 replies
407 views
Hi! I intend to use Master Audio for my projects and I was trying to get STM to play its sounds through it. I looked int...
started by alfa995 May 31, 2019
3 replies
293 views
Hi, is there a tag that makes only the next word in a dialogue appear instantly? For now I am using <drawOrder=robot> an...
started by HenryChinaski May 27, 2019
2 replies
213 views
Hey! I'm having a couple of strange issues ith the latest STM on Unity 2019.1.2f1. The second issue seems to only happen...
started by mrtenda May 16, 2019
2 replies
275 views
Hi, I am considering to buy Super Text Mesh. A quick search lead me to this report on the Unity Issue Tracker website. S...
started by HenryChinaski May 22, 2019
2 replies
212 views
Hey! So, I'm using a UI STM on a world space canvas in my scene, and the world space canvas is positioned in front of so...
started by mrtenda May 16, 2019
5 replies
544 views
Hello! How in runtime is easier to change the color of the Shadow or Outline?
started by miksol May 16, 2019
3 replies
247 views
Hello! is there any support for superscript in SuperText?
started by miksol May 11, 2019
4 replies
226 views
Hi! Before buying, I want to know whether text wrapping is supported by the following characters: Soft Hyphen (U+00AD) o...
started by miksol Jan 05, 2019
3 replies
985 views
I've had no issue vertical aligning text. However, center or right aligning, while simple to do when a Super Text 3D obj...
started by pesaru Sep 09, 2018
3 replies
503 views
Hey Kai! I'm trying to use textMesh.reading to queue up a bunch of messages and play them one after the other. But with...
started by slimefriend Mar 09, 2019
7 replies
583 views